ROH HALUS

WebGL2 GPU Particle Physics Experiment

Simulation Mode

System Status

-- FPS
Particles: 262,144
Engine: Three.js WebGL2 GPGPU

Physics forces are simulated in parallel on the GPU using Frame Buffer Objects (FBO) and ping-pong shading, rendering thousands of points at 60 FPS.

🖱️ Left Click + Drag: Rotate Orbit Camera

🖱️ Right Click + Drag: Pan Camera

📜 Scroll: Zoom In/Out

Mouse Hover: Interact with particles

⌨️ Press "H": Toggle UI HUD (Hide / Show)

⌨️ Press "F" or Double-Click: Fullscreen Mode